Monthly Archives: January 2012

The Simplest Way to Use Your Smartphone as a Game Controller: A WebSocket Race Car Demo

There are some solutions out there that turn your smartphone into a Wii-style controller, but many of them require a dedicated app on your phone and even a browser plugin on your desktop. With HTML5 and WebSockets you can achieve … Continue reading

Posted in Gaming, Kaazing, WebSocket | 1 Comment

HTML5 Live 2011 New York: HTML5 In the Enterprise – A Panel Discussion

Hear industry experts and executives talk about their HTML5 vision, the role of WebSockets, client technologies, browser plugins, and more in the enterprise. The discussion is moderated by Arik Hesseldahl from All Things Digital. Panelists: John Page: Director of Business Development, … Continue reading

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HTML5 Live 2011 New York: There is Just One Web

Jen Simmons, freelance designer, front-end developer, Drupal expert, trainer, teacher, conference presenter, and host of The Web Ahead pod cast presented about the mobile Web at HTML5 Live 2011, in New York: There is Just One Web. Mobile is all … Continue reading

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HTML5 Live 2011 New York: A Snapshot of The Mobile HTML5 Revolution

At HTML5 Live James Pierce from Sencha presented A Snapshot of the Mobile HTML5 Revolution. The premise and the promise of using web technologies for building mobile apps is well understood. But are we there yet? This presentation takes an … Continue reading

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HTML5 Live 2011 New York: Explore Canvas

Kevin Hoyt from Adobe gave a great talk on canvas in New York at the HTML5 Live conference. The abstract of Kevin’s presentation: Learn about programming charts and graphs, animations, drawing applications and other early use-cases for the HTML5 canvas … Continue reading

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Push Based Slide Show App by Lucas Jellema

Lucas Jellema, from Amis, decided to look into a number of comet and WebSocket technologies and products. The first one to dive into deeper, was the Kaazing WebSocket Gateway. He posted a detailed technical article on a demo app he … Continue reading

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